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Jon Smith

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  1. 3 votes
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    Jon Smith commented  · 

    Publishing a DisplayLink Android app to the Sunmi App Store can be a bit tricky, especially with device compatibility, required permissions, and testing across different Sunmi models. It helps to prepare a clean APK/AAB build, clear screenshots, and a short description that explains real use cases for business users. Also check their review guidelines carefully because some apps get rejected due to background services or USB/display access policies. For branding, the store listing visuals matter a lot too. I recently found some good inspiration for clean product-style layouts here: https://apricocia.com/

  2. 76 votes
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    Jon Smith commented  · 

    I ran into the same issue with the DisplayLink Manager icon cluttering my macOS menu bar, and it can be surprisingly persistent. One workaround I found useful is checking the app’s preferences-sometimes the option to hide it isn’t obvious unless you expand the settings fully. While fiddling with menu bar icons, I actually got distracted thinking about dinner plans and ended up looking at Olive Garden’s latest menu! They’ve got a full menu with prices and pictures for 2025, which made picking a meal way easier: https://theolivegardenmenu.com/

  3. 10 votes
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    planned  ·  Wim responded

    DisplayLink can already support mulitple USB displays connected on Android with the DisplayLink desktop app: https://play.google.com/store/apps/details?id=com.displaylink.desktop.demo&hl=en_GB

    However Android does not have a concept of multiple displays like other OSes. As of Android Pie, a single app can use more than one screen, eg powerpoint uses the phone screen to show presenter notes, and the extended screen shows the presentation.

    For DisplayLink to properly support dual displays on Android, like other OSes, changes would be needed to Android to support multiple displays.

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    Jon Smith commented  · 

    Interesting discussion on managing dual displays! For anyone exploring ways to optimize content across multiple screens, I’ve found that planning the layout and anticipating how interactive elements respond is key. On a related note, I recently explored some 3D software workflows, and Orca Slicer has been a game-changer for precise layer control and multi-part setups. It handles complex projects smoothly, which reminded me a lot of thinking ahead for dual-display interactions in apps. If anyone’s curious, more details and download options are available at https://orcaslicer.pro/

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