Use secondary graphics adapter for rendering as well
Laptops with two graphics adapters (Intel HD + dedicated) would highly benefit, if DisplayLink would render the data with the stronger graphics adapter as well.
This idea has been surpassed by the architecture update now available for DisplayLink in Windows 10 Anniversary update. The OS now has an interface for DisplayLink graphics to use the GPUs, and DissplayLink no longer has control over the GPU it can use.
This either makes the idea “complete” or “declined”. I’m marking “complete” assuming the OS now does this for the DisplayLink driver.
Well, I have a gaming laptop with dual graphics (intel+Nvidia), Latest windows 10 update and everything,
And the displaylink uses only the integrated Intel graphics for its rendering, as most of the time i see a 100% Intel GPU load when for example moving program windows around the desktop with 3 external monitors connected...
I don't care whose issue it is, displaylink or microsoft, someone should fix it! Why do I need a powerful GTX 860M graphics card if I can barely use 3 monitors connected through displaylink station!?
This is crazy
Oscar Hart commented
well you already have a tray utility. choosing which gpu to encode with i'm surprised isn't already an option. which gpu does it normally default to? the onboard? what if you have a desktop with 2 gpus?