Alban RamponAdminAlban Rampon (Windows Product Manager, DisplayLink)

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  1. 89 votes
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      13 comments  ·  DisplayLink Feature Suggestions  ·  Flag idea as inappropriate…  ·  Admin →
      Alban RamponAdminAlban Rampon (Windows Product Manager, DisplayLink) commented  · 

      Weak interest for ARM 32-bit architecture is the main reason it wasn't in productisation!
      The second reason is you can't put such a driver as an app in the store. A driver is not an app. It's the same with desktop. Apps will be in an App Store, drivers are on Windows Update... and there was no remote deployment possible to these devices. For the demo, Microsoft used specialised tools to add the driver to the phone.

      Also depending on how the operating system evolves, it may become possible to do remote deployments.

      If you have a mobile phone OEM who is willing to integrate, then it will happen. Our driver will be ready when they are...

      Alban RamponAdminAlban Rampon (Windows Product Manager, DisplayLink) commented  · 

      What was shown at CES2017 was DisplayLink, nothing to do with Alt-Mode, it was real USB.
      The Universal Windows Platform (UWP) driver production release is coming. However, we've been told you can't just install a driver on a Windows 10 Mobile phone with Windows Update like you can for big Windows.

      Hello, that's correct. This won't work until we have access to the pixels. Our driver need to do a bit more than just be a USB device. Windows Phone also has additional restrictions compared to the full blown OS... but at a minimum, we need to get access to the pixels before we can think about packaging them through USB. That will require an OS change so please make sure to also flag your interest to Microsoft.

    • 48 votes
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        18 comments  ·  DisplayLink Feature Suggestions  ·  Flag idea as inappropriate…  ·  Admin →

        The change is needed in the operating system kernel mode graphics driver. Microsoft is looking into scheduling this development. In the meantime, provided you have purchased a platform allowing you to, the workaround is to disable the low end GPU so Windows uses the only one left. Today, Windows will always use the POST graphics card.

        @Manatax, can you use our Customer Support Tool (http://support.displaylink.com/knowledgebase/articles/533818) and that will create a ticket. We would need to find a machine close to yours to see how the disabling works. We can then discuss this with Microsoft.
        Also, please do complain through the Windows 10 Feedback Hub that you want to use your high end graphics card with indirect display because the iGPU is not powerful enough to do <whatyoudo>. We need to send enough feedback for this to get prioritised.

        No Zachary, unfortunately there hasn't been enough feedback through the Windows Feedback Hub to make it a priority for them. At the moment this is scheduled for Redstone 4 but may well be postponed again if customers don't flag this is important.

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