We need to be able to select the rendering GPU.
I have 3 GPUs in my computer and the DisplayLink driver always defaults to GPU 0 in the system. I only want GPU 0 to drive a single monitor, and use my secondary GPUs for rendering non-intensive content, which is what I use the USB monitor for.
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Nixia Silfia commented
wow niceee
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Nixia Silfia commented
I totally get the frustration with DisplayLink's default GPU selection. It can be super annoying when you want to optimize your setup, especially if you’ve invested in multiple GPUs for better performance. So it makes sense that you want the ability to choose which GPU drives your USB monitor, rather than having it default to the first one. For anyone looking for solutions or tips on optimizing their DisplayLink experience, I recommend checking out this site: https://playjonny.com.gr/. It’s a great resource that could help figure out some workarounds or alternatives for better control over your GPU settings. Let’s hope they consider this feedback and improve the driver functionality soon!