I suggest you...

not atrociously lag the display link connected monitor when CPU isnt 100% used

If I compile anything in visual studio (not using parallel compilation) the CPU doesnt exceed 30% usage, but the display link connected monitor lags the mouse by 0.3 seconds. Its like playing HalfLife on a 33.6k modem, getting 3-5 frames per second.

There is no reason for this when there is plenty of CPU available.

1 vote
Vote
Sign in
Check!
(thinking…)
Reset
or sign in with
  • facebook
  • google
    Password icon
    I agree to the terms of service
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    Andrew StantonAndrew Stanton shared this idea  ·   ·  Flag idea as inappropriate…  ·  Admin →

    0 comments

    Sign in
    Check!
    (thinking…)
    Reset
    or sign in with
    • facebook
    • google
      Password icon
      I agree to the terms of service
      Signed in as (Sign out)
      Submitting...

      Feedback and Knowledge Base